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AOM wins three awards!

pc zone
award of excellence

pc gameplay

pc strategy player
game of distinction


AOM ships!

Bethesda Softworks have announced that Art of Magic is now shipping to stores throughout North America. See you all online real soon!


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actiontrip gives AOM 78%

a new review at gives thumbs up to "a huge number of tactical possibilities" and thumbs down to Aurax being "an extremely slow character".
But that's what haste is for!


the developers at Climax have much to be proud of

new preview at


site update: significant updates to the campaign section, including walkthrus and other details for the first 4 levels.


full walkthru index added

all campaign pages now exist, ready for the addition of walkthrus and tips as we get them


disenchant on the pier on narrow walkways, lithe elves travel quickly aurax strides confidently through a wall of fire aurax heals his protective shield of elves
latest screenshots of the port - one of 25 multiplayer maps available


Magic & Mayhem: The Art of Magic is now gold!

Bethesda Softworks have announced that "The Art of Magic has gone gold and will begin shipping to stores throughout North America in the next two weeks."


AOM expected to go gold next week?

"According to a company [Bethesda] spokesperson, a gold master candidate is currently in testing, and if it is accepted, the game will officially go gold and ship to stores in early October." Source:


site update: with the previews flying in thick and fast, the press page has been given an overhaul.


This game has definite replay value

The new preview at goes on to give the following bottom line:

"RPG players need to keep their eyes open for this release. If the preview copy is any indication of the final product (and I suspect it is), gamers are in for a real treat. Although it features a slightly borrowed script from many other RPGs, the strong graphics, easy controls and overall replayability make this game one to watch for. Gamers, get ready to rock n' roll."


new preview at

"Things are looking up for this sequel. With fresh gameplay, new creatures, spells, and a smooth graphics engine Art of Magic looks like it will at least live up to its predecessor."


new preview at,

"Overall, I really enjoyed playing this game. Although this isn't a review, if the beta version were for sale I wouldn't hesitate to recommend it to strategy game fans. The Art of Magic should be out in a few weeks. I'll be hanging out on GameSpy with a fireball with your name on it, ready to take on all challengers. See ya there."


new preview at,

"Art of Magic looks like a solid offering in the RTS/RPG blend genre; with a solid graphics engine and inviting gameplay, there's a lot to like."


first review wins award of excellence

the November 2001 issue of PCZONE (#108) has awarded Art of Magic their award of excellence. The review goes on to say that "it's an improvement in terms of presentation over the original title, and the gameplay that made the first game so addictive is still soundly in place". See pages 66-67 for the full review.


"a game as innovative as its forbears"

new preview at, which most notably does a great job at covering the evolution of the Magic & Mayhem series, from Chaos for the ZX Spectrum to the present 3D incarnation of The Art of Magic.


"one I'd keep my eye out for"

the new preview at says "The camera controls are simple and don't interfere with actual gameplay. The actual visuals are good, the landscapes are detailed and seem alive, the creatures, which range from sprites to dragons, all look good. The spells look fantastic; they've used some excellent lighting on these."


new bio page at

standard info replicated at

standard info replicated at


having trouble connecting the demo over gamespy arcade?
check out the new patch on our technical support page


"Everything moves a good clip even with multiple spells being cast all over and undead warriors stampeding toward you."

read the full preview at


"Art of Magic plays rather like a bizarre
combination of Sacrifice, Nox and Black & White,
if such a thing can be imagined."

read the full preview at


"The developers did what everybody wanted from them.
In essence, Art of Magic is nothing but
good old Magic and Mayhem in a total 3D world."

read the full demo review at


"The sheer variety of spells and RTS style combat makes me want to call this Magic: The Gathering meets Warcraft"

read the full preview at


finally...the demo is downloadable!

see the downloads page for more details


"clearly shaping up into
an impressive genre-bending title"

  • read the full preview at


    aurax: aurax with wolves on the edge of the goblin camp aurax finally sees the goblin's point
    latest screenshots (taken from the demo) here


    interview at freelancer - freelancer chats with Climax Entertainment's Steve Norris to catch up on progress on Magic & Mayhem: The Art of Magic.

    bio page at buzzsite - here

    preview at IGN - here


    demo released!

    I'm just back from Gen Con, where the demo of AOM was finally released.

    Gen Con UK ( ran from August 29th to September 2nd, and took place at Olympia 2, London. It describes itself as an annual convention supporting all forms of Gaming, especially Role-Playing Games, Card Games and Trading Card Games, Board Games and Live Interaction Games.

    VIE had an 8 player LAN set up, with the beta version of the AOM being thrashed. Visitors to the show played mostly 4 player battles with all the wizards available (they're unlocked in the final product as you play through the campaign mode). We had a couple of intense 7 player matches. Needless to say that considering the venue, dragon's were extremely prevalent inmost of the games. That is until everybody found out the real power of expensive yet devastating judgement spell :)

    Feedback was extremely positive, and I was happy to see a lot of familiar faces returning each day to play some more. Freebie versions of the demo had been pressed especially for the show, therefore I finally expect to see a few of you joining old 'orgon' for a battle on gamespyarcade.

    Were you there? ? Al, Soulcleaver, Plup, Harvey, etc
    Did Paul and/or me (the intense looking, shaven head bloke) meet you?
    If so, drop me a line and tell us what you thought of it all.

    There are no details as yet of a version of the demo being downloadable, but I'll continue to keep my ears open. And for those of you lucky enough to have a copy, don't forget to send me your screenshots.


    liquid metal aurax, with orgon dragon duel aurax behind the power of his staff bury in the vampire lair
    latest screenshots here


    spell tactical index now complete!

    Final spell-of-the-week, "totem of life" concludes the spell tactical index


    New spell-of-the-week, "totem of light" added to the expanding spell tactical index


    New spell-of-the-week, "totem of guarding" added to the expanding spell tactical index


    New spell-of-the-week, "teleport" added to the expanding spell tactical index


    New spell-of-the-week, "subversion" added to the expanding spell tactical index


    Art of Magic Beta Test (US only)

    Bethesda are currently inviting US candidates for the U.S. beta test for Art of Magic. More details here


    New spell-of-the-week, "scythian_bow" added to the expanding spell tactical index
    Minimum/recommended hardware spec updated
    work on the site
    - latest update of the creature upgrades


    New spell-of-the-week, "raise dead" added to the expanding spell tactical index


    work on the site
    - latest update of the creature upgrades


    VIE's Art of Magic press release

    Anticipated PC title confirmed for a September 2001 release

    Real-time role-playing and strategy fans can once again rejoice Virgin Interactive has confirmed that Magic & Mayhem: The Art of Magic is due to be released on PC CD-ROM this September.
    Virgin today announced that highly-acclaimed developer Climax Entertainment has taken over the development reigns of The Art of Magic from Charybdis. "

    more at:

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