SysMemConfig.dat explained

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If you installed to the default path,
the SysMemConfig.dat file can be found in the directory
C:\Program Files\Virgin Interactive Entertainment\Art of Magic
and typically looks like something like this:
TextureMemoryConfig
{
  // If the PC's amount of system RAM is less than or equal to the
  // first threshold, the system will halves the size of any images
  // whose dimensions are greater than or equal to the 2nd threshold.
  MemoryThreshold     128 // Mbytes
  DimensionThreshold  128
}

// List image files whose size should not be reduced.  Each white
// -space separated string is treated as a regular expression which 
// is matched against image filenames (case is ignored).  NB: the
// syntax of regular expressions requires that some characters are
// escaped. When dealing with files names, slashes and dots must be
// escaped, e.g. directory1\\directory2\\foo\.tga
Exceptions:
  Models\\Fonts\\Texture32\\.*\.tga
  Models\\SWGen\\fonts\\Texture32\\.*\.tga
  Models\\Gui\\Texture32\\cursor.*\.tga
  Models\\Gui\\shared_cursors\\Texture32\\cursor.*\.tga
  Models\\Menus\\Preload\\Texture32\\.*\.tga
so what does it do?


it can change this...

into this...
to perform this change...

  • find the SysMemConfig.dat file, and make it writeable
  • edit the file, and change the line
    DimensionThreshold  128
    to
    DimensionThreshold  512

hardware manufacturer contact details

more technical information available at www.artofmagic.co.uk

technical forum available at aom.bethsoft.com


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