If you installed to the default path,
the SysMemConfig.dat file can be found in the directory
C:\Program Files\Virgin Interactive Entertainment\Art of Magic
and typically looks like something like this:
TextureMemoryConfig
{
// If the PC's amount of system RAM is less than or equal to the
// first threshold, the system will halves the size of any images
// whose dimensions are greater than or equal to the 2nd threshold.
MemoryThreshold 128 // Mbytes
DimensionThreshold 128
}
// List image files whose size should not be reduced. Each white
// -space separated string is treated as a regular expression which
// is matched against image filenames (case is ignored). NB: the
// syntax of regular expressions requires that some characters are
// escaped. When dealing with files names, slashes and dots must be
// escaped, e.g. directory1\\directory2\\foo\.tga
Exceptions:
Models\\Fonts\\Texture32\\.*\.tga
Models\\SWGen\\fonts\\Texture32\\.*\.tga
Models\\Gui\\Texture32\\cursor.*\.tga
Models\\Gui\\shared_cursors\\Texture32\\cursor.*\.tga
Models\\Menus\\Preload\\Texture32\\.*\.tga
so what does it do?
it can change this...
|
into this...
|
to perform this change...
- find the SysMemConfig.dat file, and make it writeable
- edit the file, and change the line
DimensionThreshold 128
to
DimensionThreshold 512
|