the port of karnac (return to)

campaign|storyline|walkthrus|technical support

"A bustling port on the
western coast of Albion"

Captain Stagg gives you a time limit to get on the boat, but Krish (the thief lord) arrives in the scene. He wants revenge (despite Aurax sparing his life earlier). Krish is tricky to find, but you'll need to defeat him before the boat sails.

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  • experience point breakdown
  • tactics
              spell choice
              bugs
              using gunrock
              possess PoPs
              killing Krish
  • next level
  • experience point breakdown

    The maximum points you can receive (to spend on upgrading your character) are:

    gained passage to elven isle 50
    evaded krish 15
    defeated gunrock 25

    tactics

    spell choice
    These spells are worth considering:
  • dryads - to take over the pops
  • morph - for use with eagle
  • eagle for use with morph
  • raise dead - very usful for bringing trolls and mountain giants into your army
  • lightning - to finish off the enemy wizard

    bugs
    For some reason, if you cast pestilence onto the mountain giant, Gunrock, it may spread to your own troops?!

    using gunrock
    If you can kill Gunrock, the first mountian giant, raise him from the dead and you'll have a mountian giant to play with.

    possess PoPs
    Use dryads to take over PoPs (Krish will genrally use eagles and trolls, which drayads can defeat). Keep sending dryads to take over PoPs when they are lost.

    killing Krish
    You are under a time limit here, so you must find Krish, the theif lord, quickly.
    You should by now have the PoPs under control, so your mana should be high. Morph into an eagle and fly around the map looking for the thief lord. When you happen upon him (and his icon appears on screen), pause the game, and cast all the lightning bolts on his head that you can.
    With Krish now defeated, get back to the boat - fast!

  • want to help? submit any level breakdown/tactics here